_aboutleef=new makeCM("_aboutleef") //Making the menu object. Argument: menuname

//Menu properties 
_aboutleef=new makeCM("_aboutleef")
_aboutleef.pxBetween=30
_aboutleef.fromLeft=334
_aboutleef.fromTop=160
_aboutleef.rows=1
_aboutleef.menuPlacement="left"
_aboutleef.offlineRoot="" 
_aboutleef.onlineRoot=""
_aboutleef.resizeCheck=1 
_aboutleef.wait=300 
_aboutleef.fillImg="/menus/cm_fill.gif"
_aboutleef.zIndex=70

//Background bar properties
_aboutleef.useBar=0 //Set to 1 to turn on background bar
_aboutleef.barWidth="0"
_aboutleef.barHeight="menu" 
_aboutleef.barClass="ZZ-NO-TOUCH-clBar"
_aboutleef.barX=0 
_aboutleef.barY=0
_aboutleef.barBorderX=0
_aboutleef.barBorderY=0
_aboutleef.barBorderClass="ZZ-NO-TOUCH-clBorder1"

_aboutleef.level[0]=new cm_makeLevel() //Add this for each new level
_aboutleef.level[0].width=96 //width of each menu item
_aboutleef.level[0].height=25
_aboutleef.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
_aboutleef.level[0].borderY=0
_aboutleef.level[0].offsetX=0 //Offset of the next level menu items
_aboutleef.level[0].offsetY=0
_aboutleef.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
_aboutleef.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
_aboutleef.level[0].align="bottom"
_aboutleef.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
_aboutleef.level[0].overClass="ZZ-NO-TOUCH-cl1over"
_aboutleef.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

_aboutleef.level[1]=new cm_makeLevel() //Add this for each new level
_aboutleef.level[1].width=110 //width of each menu item
_aboutleef.level[1].height=15
_aboutleef.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
_aboutleef.level[1].borderY=1
_aboutleef.level[1].offsetX=110 //Offset of the next level menu items
_aboutleef.level[1].offsetY=-15-2
_aboutleef.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
_aboutleef.level[1].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
_aboutleef.level[1].arrow="/menu/arrow.gif"
_aboutleef.level[1].arrowWidth=8
_aboutleef.level[1].arrowHeight=8
_aboutleef.level[1].align="bottom"
_aboutleef.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
_aboutleef.level[1].overClass="ZZ-NO-TOUCH-cl1over"
_aboutleef.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

_aboutleef.level[2]=new cm_makeLevel() //Add this for each new level
_aboutleef.level[2].width=170 //width of each menu item
_aboutleef.level[2].height=15
_aboutleef.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
_aboutleef.level[2].borderY=1
_aboutleef.level[2].offsetX=170 //Offset of the next level menu items
_aboutleef.level[2].offsetY=-15-2
_aboutleef.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
_aboutleef.level[2].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
_aboutleef.level[2].arrow="/menu/arrow.gif"
_aboutleef.level[2].arrowWidth=8
_aboutleef.level[2].arrowHeight=8
_aboutleef.level[2].align="bottom"
_aboutleef.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
_aboutleef.level[2].overClass="ZZ-NO-TOUCH-cl1over"
_aboutleef.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"

